Monthly Archives: January 2010

iPad, or iPod-Maxi, take your pick.

It should surprise no one that I am not a huge Apple fan.  Heck I am taking a week long class on Windows Server now, but I am not completely against them either.  Without Apple we would not have the competitive market that is leading us into the 21st century.  No iPhone means we would all still be using flip phones because of how they remind us of Star Trek. (or maybe that’s just me.) I certainly would not be writing this post on my fancy touch screen phone while zipping along on the train.  Apple has done some amazing things for tech, but now it seems like it’s their turn to try and play catch up.

The tablet PC has been around for a long time.  I understand that most tablets are bulky, or the interface is a bit weird, but they keep changing and have progressively gotten better.  I have used a few tablets that feel great to use and do everything I need them to do and more.  Unfortunately I don’t see this iPad doing even 1/2 of them.  Yay, it can read books,  but my Kindle and any number of cheaper ebook readers can do that.  It plays games, but so does my Droid and my Xbox and any of the tablet. (one may argue that it plays iPod/iPhone games that my stuff can’t, we have an iPod in the house so I’m good.)  Honestly the only things the iPad has going for it is 1: a rabid Apple fan-base that will buy anything the almighty Steve Jobs produces, and 2: its size.  I will say that they seemed to have gotten that part right.  It appears to be sleek, slim, and fit right in the hand, but I would expect that from Apple.

So what would it take to make me like this?  Easy.
1: Flash Player. (Adobe has 10.1 working now…port it!)
2: Front facing web-cam.  (it would be the perfect video conference tool)
3: USB (why does it NOT have this?  oh right because then you could choose your wireless provider)
4: Hit below the $300 price mark. (seriously with everything that’s available that does the same thing, it’s just not competitive)

So there you go.  I am sure that many of you have other ideas about what it should have as well but there are r simple things that would make me more interested.  Until I see that,  I give the iPad a preview score of 6 oranges out of 10 apples.

Training week…

So I am in training all week for .  The training class is located in the Ballston Common Mall in Arlington VA, and is right across from the Gamestop.  The Gamestop of course has a metric F^%$ton of posters for Mass Effect 2 that are taunting me.  I have managed to avoid all the various advertisements and trailers (with the exception of print posters and the like).  I would very much like the experience I have in game to be un-spoiled.  With some of the big name games I have been trying to do that more and more.  It seems that lately some of the games are approaching “Avatar” levels of advertising and showing so many in-game videos and screen shots that it boggles me why I should even play the game any more!  I probably would have seen all the important parts.  (I know I haven’t, but still)  So with Mass Effect 2 and the upcoming Bioshock 2 (another sequel!) I have avoided it all.  I pick up ME2 tomorrow and will dive in tomorrow evening.

Wish me luck.

More coming!

Ok so I have been working on a number of different reviews and posts to throw up here and just wanted to let you know that there is certainly more coming.  I managed to finish (most) The Saboteur, and I still want to give my impressions of the Verizon Droid.  Last night I took some time and tried out Plants Vs Zombies.  I am not sure if I want to write up a real review of it though.  It’s a game from Popcap, and I like most of their work.  I certainly have spent many many hours playing Peggle and Bejeweled, but for starters, I didn’t pull down the whole game, just the trial, and I don’t know how much more time I am going to spend on it.  It’s a tower defense game, and I like those well enough, add in the zombies and Popcaps infamous humor and cartoon polish and you have a good funny time sucking game, we’ll see.

This upcoming weekend is going to be spent writing and working around the house, with a Visit to the GPA Meetup (Greyhounds) in Fairfax at Wylie Wag.  Also don’t forget that next week is Mass Effect 2 Week!  Sarah, I’ll miss you, Please send the food down to the basement.

Uncharted 2

Continuing with the growing supply of sequel titles that were released this year, Uncharted 2 found it’s way to my very, very dusty PS3.  Even thought I rarely play my PS3, I was eager to get my hands on Uncharted 2.  The first game was a stunning way to show off the PS3’s capabilities as well as having a great story.  Naughty Dog goes the extra mile when it comes to writing for these games.  Uncharted 2 is no different.  Every element of the game is stunning.  From graphics, to story, to music, to voice acting, oh, and also that gameplay thing.  (I guess we should talk a bit about that as well.

Uncharted 2 really is only a sequel in name and characters, the story is very stand alone and that is a great draw.  In this story, our Hero, Nathan Drake, finds himself chasing down the fabled treasures of Marco Polo.  This time around we don’t have the family tie that he had with Sir Francis Drake, but who needs more motivation than a giant Sapphire right?  Through his adventures we meet new characters, new love interests, and even bring back some of the old characters.  (It wouldn’t be the same without Sully.)

Drake travels all over Nepal, Istanbul, and the Himalayas as he tracks down the different clues that will lead him to fortune and glory.  Through tropical jungle to snowy mountain peaks, the visuals are amazing.  This is what the PS3 should be touting as true Next Gen graphics and the whole reason I picked up a 1080P TV.  Far too often did I find myself marveling over the distance shots and the detail taken to render the smallest details.  I would encourage you to take a stroll through the snow levels just to watch the dynamic of the trails and the build up of snow on Drakes legs.

Where this game really shines is in the story.  I know there was the infamous PS3 commercial where some guy can’t get his girl friend to stop watching because she thinks it’s a movie, well, it’s believable.  Except that this movie can last a week long and probably had a much longer over all script.  Mixed with the extremely well done voice acting, Uncharted 2 could easily be mistaken for a big budget CGI film.  Every cut scene delighted and encouraged me to just set the controller down and enjoy.  I know it sounds like I am raving about these few simple elements of a game that may be considered small parts but they really aren’t.  You could have the best game play in the world but without a good story to guide it, it’s just a shell.

Thankfully the game play keeps with the high standard set by the other elements.  You step seamlessly from cut scene to game play and back so it truly feels immersive.  Most of the controls were easy to use and intuitive. (Although since I come from more of an Xbox background, the trigger and aim controls being on the shoulder buttons is odd to me.)  There is not a lot to say about game play when it’s solid, no bad camera angles, fluid motion, and god bless the Hint system!  Every game should be required to have a system like this.  If you don’t want to use it you don’t have to, but every now and then I ended up in an area wondering “what the hell am I supposed to do next?!”  Thankfully the hint system would pop up and advise “Look at that open window up there stupid!”  Far too often it saved me from looking things up in a guide or just getting frustrated and walking away.  That’s a huge deal for me.

Another big deal that has found quite a hold on the video game industry is music.  I had the chance to attend a Video Games Live concert and it really opened my eyes to video game soundtracks.  (Not that I wasn’t aware of them before, but I am much more keyed into it now)  Uncharted 2 delivers a soundtrack that is on par with that of many major motion pictures.  It feels out the mood set by the setting and graphics and delivers the punch to make you feel the entire experience.  Many times I can recall pausing and taking note of the amazing music.  It’s almost sad to me when I look back on playing a game and realize I can’t recall the music because it just faded into the background.  I love when music pops and Uncharted 2 does just that.

Now that I have covered all the good, lets talk about bad.  Don’t worry, there isn’t much.  Much like many free roaming over the shoulder games, sometimes the controls don’t translate well.  There were certainly less instances of “Stupid Ezio (Drake)” and most of them I think were really my fault, it was still there.  And the only other bad note I can think of would be Multi-player.  WHY??  Seriously, with Uncharted 1 you had a solid story game that was well received.  Uncharted 2 had a solid story game, why should you feel the need to add multi-player?  Plus, if you are going to add multi-player to a game, make it a co-op for the main story!!  Far too many games tack on a “lets run around in a map and just shoot each other” multi-player and forget why we bought the game in the first place!

So there you have it.  Uncharted 2 is a very solid game and I am eagerly looking forward to Uncharted 3.

Uncharted 2 gets a solid 9.5 out of 10 Stolen Artifacts


Game Developers Choice Award Nominations

Looks like the Game Developers Choice Awards are coming up and they released the contenders for each catagory.  I am happy to say that I have played most of these and am really happy with the choices.  There are a few that I am extra happy to see get some love since they kind of flew by really quick.  When it comes to GOTY, I know it’s gonna be tough to chose from the titles listed, All were favorites for different reasons.  The other nice thing about nominations like this is that it gives me the chance to see something that I may have missed in the release year.

Games I think I may want to check out like Demon’s Souls and Plants Va Zombies.  Anyways, here is the list:

Best Game Design

Batman: Arkham Asylum (Rocksteady)
Assassin’s Creed 2 (Ubisoft Montreal)
Flower (thatgamecompany)
Uncharted 2 (Naughty Dog)
Plants Vs. Zombies (PopCap)

Best Visual Art

Borderlands (Gearbox Software)
Uncharted 2 (Naughty Dog)
Assassin’s Creed II (Ubisoft Montreal)
Call Of Duty: Modern Warfare 2 (Infinity Ward)
Flower (thatgamecompany)

Best Technology

Call Of Duty: Modern Warfare 2 (Infinity Ward)
Red Faction: Guerrilla (Volition)
Uncharted 2 (Naughty Dog)
Killzone 2 (Guerrilla Games)
Assassin’s Creed II (Ubisoft Montreal)

Best Writing

Brutal Legend (Double Fine)
Batman: Arkham Asylum (Rocksteady Studios)
Dragon Age: Origins (BioWare)
Uncharted 2 (Naughty Dog)
Halo 3: ODST (Bungie)

Best Audio

Uncharted 2 (Naughty Dog)
Dragon Age: Origins (BioWare)
Rock Band: The Beatles (Harmonix)
Flower (thatgamecompany)
Brutal Legend (Double Fine Productions)

Innovation

Scribblenauts (5th Cell)
Flower (thatgamecompany)
Uncharted 2 (Naughty Dog)
Plants Vs. Zombies (PopCap)
Demon’s Souls (From Software)

Best Debut

The Maw (Twisted Pixel)
League Of Legends (Riot Games)
Spider: The Secret Of Bryce Manor (Tiger Style)
Torchlight (Runic Games)
Zeno Clash (ACE Team)

Best Downloadable Game

Plants Vs. Zombies (PopCap)
Trials HD (RedLynx)
PixelJunk Shooter (Q Games)
Shadow Complex (Chair Entertainment)
Flower (thatgamecompany)

Best New Social/Online Game

Restaurant City (Playfish)
Farmville (Zynga)
Dungeon Fighter Online (Neople/Nexon)
Free Realms (Sony Online Entertainment San Diego)
Bejeweled Blitz (PopCap)

Best Handheld Game

Scribblenauts (5th Cell)
Flight Control (Firemint)
Grand Theft Auto: Chinatown Wars (Rockstar Leeds/Rockstar North)
Spider: The Secret Of Bryce Manor (Tiger Style)
Legend Of Zelda: Spirit Tracks (Nintendo EAD)

Game Of The Year

Uncharted 2 (Naughty Dog)
Dragon Age: Origins (BioWare)
Batman: Arkham Asylum (Rocksteady Studios)
Demon’s Souls (From Software)
Assassin’s Creed II (Ubisoft Montreal)

Assassin’s Creed II

Much like everyone else, I have been looking forward to ACII ever since I played ACI .  Only mostly it was hoping that they finally got it right.  ACI was stunningly beautiuful and had a really good story to accompany it.  Unfortunatly, the gameplay was horrible.  If you managed to get through the first area, you have pretty much played the whole game.  Each area of ACI involved things like pick pocket this guy, evesdrop on that guy, beat up this guy, and then kill that one. Wash, rinse, repeat.  Even the collection parts of the game were mind numbing.  You walked into an area and had to collect flags, but there were like eleventy billion of them.  I am not sure I know anyone who actually got all of them.

But this isn’t about ACI, it’s about it’s successor….Assassin’s Creed II.  It would appear that Ubisoft realized that they had a great engine but needed to fill it out with a great game.  And that’s what happened with ACII.  It is amazing to see that a company finally started listening to it’s fans!  The gameplay has caught up to the engine and we as gamers reap the benefits.

ACII starts off where ACI left of (in the horrible WTF cliffhanger, except that now it makes sense) in the Abstergo lab but it takes no time before you jump back into the Animus (2.0 even) to start off on the real reason that we all bought the game.  I am not going to explain the plot of the game for you because this is a review and you probably already know what the plot is.  From start to finish this story grabbed hold of me and wouldn’t leave me be.  Even Sarah enjoyed watching the story (and filling me in on all the buildings and plot lines that mirrored real life).  The visuals remained just as stunning as the original which was great of course.  And the actual gameplay was brought perfectly in line.  Each mission was unique and played well into the story.  The outside collection missions were easy and beneficial.

In ACI you had to grab flags, but in ACII, you collected chests….which had money, which you could spend.  Oh and by the way, they added a mertchant system!  And a real estate system.  Not to mention an equipment system.  All of these things would have been great in the first game.  It worked simply enough, Missions and chests would net you money.  You use the money to make improvements on your Villa (your home base).  More money pumped into the villa would bring you more income over all, which you would use to buy new and better weapons. You could also buy maps, that would show you where the treasure chests were, which would get you more money.

Where ACII really shined though was in the story.  It was engaging, from start to end.  There are very few games that have such an investing story that just grabs you and makes you care about the characters.  (and there should be more!!)  I found myself wonder what happened with some of the characters that I had only casually met! (Where is Christina the girl Ezio was seeing in the beginning?)  At the same time I was excited to go and visit with Leonardo and see what wacky thing he had going on.  This is one of the reasons I was happy to hear that the upcoming DLC for the game would fill in the holes on some of the characters.

Now that I have praised the game enough, lets start talking about where it fell short.  I can not tell you how many times I cried out “No, no that way, Stupid Ezio!!!” (Although Sarah probably could tell you how many times.  I think she was counting.  There were times that the controls just didn’t do what I wanted them to do.  Sometimes it was nothing but a wrong turn but too many times it resulted with death, or even worse, missing a timed event!  I am not even sure if it was me or the game, but like all other gamers, I am gonna blame the game here.  I am trying to communicate that I want to jump after flipping right, and if Ezio goes forward then jump then right, that’s not what I told it to do.  I think the problem really was in the left over animations.  Ezio would still be moving after I stopped, and so it translated wrong. 

Ubisoft cut down on the collection quests but not all together.  The nice thing though is that they added the collections into the story.  Feathers were collected to please your mother and remember your brother.  (They also added a bit to the villa’s worth) There are, of course, the chests, but you can get a map for those where there is no way of finding the feathers except seeing them in your travels (or using a guide).  The only other collection item would be the glyphs for “Subject 16”.  These symbols were found on random buildings and added to the overall story outside of Ezio.  The bigest problem I had with these was finding the building, and then where on the building.  I managed to run across the buildings while I was out and about, the database would let me know there was a glyph but I would rarely have the time to search for it.  So I would have to re-find the building later, and then scour the building for the glyph.  After about 20 min of wall crawling, I ended up using a guide for some of these as well.

I really have to say, ACII is one of the best games I have played all year.  I am not sure how re-playable it is, but it certainly took many hours of my gaming time and I count those as good solid entertainment.  Unfortunatly it’s not a perfect game.  Finicky controls and hard to find collection items added time to the game that I would have rather spent in the story.  The last complaint I have isn’t really a complaint so much as an overwhelming feeling.  There was so much in this game that it was almost hard to keep up with!  Between the Vilia improvements, the main story, the codex pages, the Armor and weapon shops, the Assassin seals, and collections, I found myself sitting down and wondering, What part of the game do I want to play now?  I know I know it doesn’t sound like a complaint, but when I have to ask myself “what do I want to do?” it detracts from what the game wants me to do.

Over All, I give it a good solid 8.8 Florins, out of 10.

Wizzer 2.0 is Up and Running!

Welcome to the new Wizzer 2.0 site, aka Wizzer’s World!!

My Billy Mays costume

The main reason that I decided to re-do the site is because there were a ton of changes, both in my life and with the tech, and since I love new tech I needed an upgrade!  So lets get you all caught up on stuff shall we?

First lets go with some personal life upgrades that have happened.  If you were an avid follower of my blog before you may know some of the smaller details.  Sarah and I tied the knot back in Feb of 2009 and we decided to stop donating a ton of money to other people and invest it in ourselves instead, and by this I mean we bought a house!  We moved in back in July of 09 and have spent the rest of the time updating, and renovating.  Our latest house change has been new windows.  Sadly we had to leave the Fairfax area for Manassas, but it’s not all that far of a move.  We also have a new addition to the family, Husker, our retired racing greyhound.  He is a great dog and Charlie has just started to tolerate him.  While we are on the subject, Charlie is doing great as ever.  He loves the new house.  Andrew is now a Junior in High School and working on getting his License.  He is still struggling to catch up to my gamerscore on Xbox of course.

Now, for tech stuff, there have been some upgrades around here as well.  You probably have noticed that all of the old parts of the website have been redone, turns out that some of the web apps that I was running have never been updated so it was either scrap them and start over or spend hours upon hours trying to upgrade.  I opted to scrap.  WordPress over Blogger, and even the Gallery is updated (though it may change again).  Around the house we have done some tech upgrades.  I now have a full “Man Cave” with my various gaming systems.  There are two Xbox’s, one PS3, one Wii, and the full Rock Band Experience. In the kitchen I added a Chumby. I upgraded my phone from a crappy LG Env2 to a Blackberry Storm, and then again to the new Motorola Droid.  Now if we can just invent the automatic laundry folding machine!!

So there you have it!  In the works I plan on adding quite a few reviews, I recently finished a few games like Assassin’s Creed II, The Saboteur, and I am working on Uncharted 2.  I also wanted to add some words on my Droid phone and a few of the latest movies like Avatar.  So make sure you come back for a visit!

Wizzer 2.0 is Coming

A Major overhaul to the site is in the works (if you couldn’t tell).  So stay tuned to see what’s coming!