Category Archives: Gaming - Page 2

PAXEast 2012

I am back from PAXEast 2012 and I have a few days of recoup before I have to head out on another business trip! (oh the life of a jetsetter #notreally).  I wanted to throw out some thoughts on PAXEast before I had to run off again, and I am finally awake enough to do so!

First of all, PAXEast has gotten HUGE!!!!!!! (Seriously, it could use some more exclamation marks, it’s that huge.)  They expanded this year to include more of the convention center.  So much so that I didn’t even find some of the show floor until Sunday, because it was hidden behind some of the crazy big displays.  I followed my basic rule of “No standing in a line for 2 hours to see a demo/trailer that I can just watch on Monday”. Which means, or course, I hardly got to see any of the good demos on the show floor.  Seriously, if I can’t see the demo from outside your booth, I am not going to waste 2 hours of my con to watch 5 min of footage!

Aside from all of that, there were some great things to see there!  Borderlands 2 looks amazing as usual.  Assassin’s Creed 3 was there, but the only thing they had on the outside of the booth was the same trailers we have already seen.  Those were my two big finds.  Lots of small booths and little games to see, but I think it was a bit overwhelming due to the glut of booths and the overpowering of some of the big names.  Farcry actually has a bus!  A FULL BUS!

I attended the show with a friend and Podcast Co-Host, RetroNick, so there was lots of visits to the Retro Gaming rooms.  After all these years I learned that if you have a second controller hooked up while playing Duck Hunt, you can control the duck!  Also, I apparently can identify the sound of the atari 2600 game Surround from across the room.  You guys remember how hard Space Ace was?

The Table Top area was also kind of screwed up.  Last year there were tables everywhere and you could pop down and play whatever you liked.  This year the Magic folks and the D&D folks had ½ the room reserved for their games.  So you would go in and see tons of tables open, but couldn’t sit unless you were playing an “Authorized” game.  The open gaming area was very small and always packed.

The main theme of the con, at least from our point of view would have to be Mass Effect.  Tons of great Cosplayers from ME there. The panel was great with awesome information, and the chance to sit and talk with some of the writers was outstanding.  I swung by one of the rooms and just asked about the time of their signing and the person I asked was the lead writer for Mordin.  We talked about the script and choices.  Big highlight to my trip.

Overall, great trip.  Looking forward to next year!

If you want to see some of the various media I took at PAX, check out these links!
Walkthrough of the PAX East floor

Mass Effect Photo Set
PAX East Photo set

I’m just gonna leave this right here for you

This:

Yes, I used to be one of those kids in school.  I was faced with the mortifying trips to gym class, and could relate with almost all of the situations presented in the video.

Now? I get compliments on my geek collections, costumes, and games.  I have a great job, incredible wife, and wonderful friends.  So I think this song speaks volumes.

(especially loved the ending)

P.S. Please subscribe to Felicia Day’s channel Geek and Sundry!  It’s what TV should be like!

Working through the Trilogy (again)

Lately I have been suffering a little PTMED (Post Traumatic Mass Effect Depression, it’s a thing).  I tried to go play some Old Republic, but found myself too distracted with all of the huge range of emotions I experienced with my playthrough of ME3.  (Note, still liked the ending).  As I have mentioned before, I never did a second playthrough, only the single story, and single save.  The quick recap about this meant that I was able to experience the whole story in a very unique way.  It didn’t get convoluted with alternate choices or multiple stories.  (Not that there is anything wrong with that, just not what I wanted to do).  I have now experienced the whole story, and I loved it.

So, what do you do with a story you just finished and loved?  You experience it again!  I made the decision to run through the whole story again, starting at Mass Effect 1, and working through the whole trilogy.  I experienced a small snag in this though.  My ME1 disk went missing!  I had pre-ordered and bought the collectors tin for ME1 and had the tin, and the bonus discs…..but no game disk!  I checked with Gamestop and they wanted $30 for a pre-owned copy (WTF!!!).  Amazon had new Platinum editions for $19 (UPDATE, it’s $16 now!!!) with prime shipping so that’s how I went.  It arrived on Friday.

To accompany this epic playthrough I also splurged and purchased the N7 branded G155 Personal Gaming Environment.  I have a number of trips coming up that may end up with me in a place that might get boring. (assuming I don’t get out and take pictures.) So I picked up this case so I could take a 360 with me.  I will probably have a post about the case after I get it wit photos and such.

So, I am now 10 hours into Mass Effect 1 and the experience is amazing.  First off, it’s VERY difficult to transition from ME3 controls down to ME1, you can tell they improved on quite a bit.  Outside of that, though, it’s been outstanding.  It feels like one of those movies where I have been transported back in time and given the opportunity to make new choices, knowing what I know now!  My favorite moment so far was meeting Wrex for the first time (again) with the Dialogue

Wrex: Do I know you human?

Me: * Not yet
* You will
* Shut Up

For those that are curious, I am playing through as BroShep.  My first was with FemShep, and my Romance options were ME1: Liara (Duh), ME2: Garrus (Comedy Option), and ME3: Traynor (Stress Relief).  I would be happy to explain these if you ask, but I think I know how I will steer things this time around.  I will certainly keep you updated on the progress both here and on Twitter.

The new Retro (Wait what?): Braid

Also featured at http://www.retronick.com

You got Retro in my Next Gen!  Well you got Next Gen in my Retro!!

Stop stop, you’re both right!  I want to talk a moment about a current gen game that brings the classic retro style that we all know and love.  This one is about….Braid.

Braid is a side scrolling game created as an indi project by a developer named Jonathan Blow.  JB took the initiative on himself and solely funded the Braid project with the idea of creating a classic style game with high artistic value.  Using $200,000 of his own money, he did just that.
In Aug of 2008, Braid was released on the Xbox Live Arcade platform.  Since then it has taken off on all platforms now.  It’s even been featured on the Humble Indie Bundle a few times.

But what is it?

Braid tells the story of a young man working to rescue his girlfriend from a horrible monster.  To do this he uses various skills and tools to master the art of time and space.  He can rewind time to fix mistakes and move objects to solve puzzles.  Each world he visits presents new challenges that he may or may not need tools from a different world to solve.  To your average player, this may seem like a copy of many other classic games like Prince of Persia, or even the various Mario games.  (Yes, your princess IS in another castle)

What sets Braid apart from these other games is really in the artistic presentation.  The artwork is very stylized and beautiful.  Even more so than the visuals, the music was outstanding.  I almost found myself using Braid as a way to relax because the music was so soothing.  I am not even kidding about that.  If you doubt me, listen to yourself. (link to Magnatune, embeds below)

Personally, I enjoyed the hell out of Braid.  I bought it on XBLA and couldn’t stop playing it.  I picked up the Humble Bundle and now I play it on my PC.  I highly suggest it to any gamer who appreciates the art of the game as well as the art of the world.

You can find a demo version of Braid at http://www.playgreenhouse.com/

The Mass Ending Effect

Its done.

3 years of playing Mass Effect have come to a close.  I finished Mass Effect 3 last night.  I have managed to avoid all of the spoilers and got to judge the ending on my own.  I will do my best to make this spoiler free, or at least make it so you have to do something special to see the spoilers.  I love WordPress.  I looked for a spoiler plugin to handle that sort of thing and Boom!  So Spoilers are marked, click to read if you want. (It should be noted that the Spoiler tags ONLY work if you view on the site.  If you are reading Via RSS feed, I marked the paragraphs that are spoiler-ific)

As I had mentioned in my Single Playthrough post, I have been playing Mass Effect using only the Auto-saves and one single story.  If I made a decision, I stuck to it. No regrets.  This was the story I played with in Mass Effect 3.

To Address all those who are complaining about the ending.  I really have only one thing to say.  If you don’t like the ending, go make your own epic story arc video game and make the ending you want.  Seriously.  I enjoyed the ending as it was. the roller coaster of the game WAS the ending.  Mass Effect 3 WAS the ending of the story.  The last 20 min of the game was just the, the last 20 min of a 40+ hour ending of a 3 year game.  If you are complaining about the “ending” of the game, then you didn’t do it right.  That’s not Bioware’s fault.

Many people are complaining that the ending should have encompassed all of the decisions.  Now think about this.  ME3 accounted for decisions made in ME1 and ME2.

Spoiler: For example, in Mass Effect 1:

In ME1, I let Kaiden die.  Because of this, Ashely was the crew member that was brought through to ME3.  There was story in ME3 that specifically was aimed at Ashley.  It affected my missions and the conversations between the crew.

Spoiler: And then in Mass Effect 2:

I will tell you that I lost quite a few people at the end of Mass Effect 2.  I started ME3 without Thane, Grunt, or Jack.  They gave their lives at the collector base and that’s just how it was.  Their names are etched on the Normandy’s wall and they will be remembered.  Without them in the game I didn’t have many conversations that some of my friends had.  Other interactions between crew members were different, and my friends didn’t see them, because those crew were missing.

Spoiler: So, in Mass Effect 3:

Wrex was in charge of the Krogans, Miranda helped me with the Cerbrus base, Tali helped me with the Geth, and a number of other main story plots were altered due to my decisions in the other games.  When it came to the ending.  I looked at my options and weighed them with the other decisions I have made.  I went with the Synthesis ending, simply because it was the best option for letting the people I fought for survive in the best way possible.  I knew before I even attacked the reapers, I was not planning on living.  Shepard’s job was to do the best by her people.  When I met with my crew on Earth, just before the final push, I was saying goodbye.  That was my closure.  Those people were there because of the decisions I made.

Spoiler free version: It wasn’t just about picking a path in the last 20 min of the game, it was about the entire journey. The ending of the game was DAYS long, not 20 min.
So, like I said, if you are unhappy with the ending, Go make yourself a multi-tiered epic video game and write your own ending.  Bioware did right by me.

Of Websites and Podcasts And things

For the past few weeks I have been helping a friend work on his website.  He was using an old Blogger site to post some incredible works and I knew that WordPress would help him get some better exposure and have a better design.  So, having done some work on mine, and Sarah’s site, I thought I would lend a hand.  So now I present to you, RetroNick.com!  It’s a retro style gaming site where Nick talks about his collection of classic games and even some discussion on current games.

You may notice that in honor of the site relaunch, there is an inaugural podcast along with it!  That’s right, the gang here decided to start up a podcast!  The podcast is going to be mainly game oriented (with various antics, of course) but a lot of comparing new to old and how the industry is.

Well, we hope, that is.

Odds are it’s just going to be a bunch of guys drinking and talking about games.  Only recorded.  So check out RetroNick’s new site and maybe give the Podcast a listen!

The Single Play-through.

The long awaited trilogy ender Mass Effect 3 came out yesterday.  I picked up my copy from GameStop, pausing quickly to ensure the cover is set to FemShep, came home and got everything ready.  I set about migrating over my save games from the previous ME games, just as I had done before.  Thankfully, it didn’t take long since I only have the single character, the single play through.  One run, one set of decisions, one story….my Shepard story.

Mass Effect is one of those epic adventures that BioWare has created to have a bazillion different choices along the way and different outcomes.  They do this to increase the playability of the game.  It’s a great idea and it makes the game full of possibilities.  The problem I have with this is that the story is not done yet.  I haven’t reached the end.

People have told me that it’s like reading a book more than once, or watching your favorite movie again.  The difference being that, when I do that, it’s the same story.  It hasn’t changed, branched off, turned evil.  All of the decisions in the book/movie are the ones I enjoyed and delight in experiencing because they still lead in the direction of the ending.

Mass Effect allows you to change the path you take to the ending so drastically that it could be considered (and often is) a different story.  This isn’t so bad except that I knew that it wasn’t over yet.  Mass Effect 3 is supposed to be the ending we are all waiting for.

Imagine if you will, you are watching Star Wars: Episode IV.  The first watch through is great, you are rooting for this young do-gooder Luke who flirts with Leia, crys over his aunt and uncles deaths and then goes off and helps the rebels win against the evil empire.  Now, say you watch it again, only this time, Luke abandons his aunt and uncle, flirts with Chewbacca, sells out Han Solo to Jabba, and steals the Falcon to use on the Death Star run to blow up the Death Star, only to demand money from the rebels to do so.

Now you have to wait till Empire Strikes back comes out.  You are now invested in two very different story lines.  Yes, you can play them individually, but when it comes to an important decision in the next installment, The good side was ok, but the bad was so much fun and OH MY GOD WHAT DO I PICK?!?!?!

By playing through just the once, from 2007, when ME1 came out, to now, I have had one story.  My Shepard story.  I lived with my decisions, be they good or bad, I have made my choices, and lost a few people.  When I wander around the ship, I get flashbacks to events that happened there.  They are not muddled with other play-throughs, they are the memories of Shepard, they are my memories.  No confusion, no regrets.

Now, I need to get back, apparently the world needs saving…..again.

Those Wacky Internet People

Playing a MMO gives you the great opportunity to experience a whole different class of individual on the Internet.  The douche-bag.  Now this isn’t you ordinary garden variety Jersey Shore style of douche-bag.  The internet douche-bag is a special breed.  This is very similar to Penny Arcades “Greater Internet Fuck-Wad Theory” (“given both anonymity and an audience, an otherwise regular person can become a “total fuckwad,” i.e., a very disagreeable person.”)  except in MMO’s you loose the audience and gain the Pokemon “Gotta collect them all” attitude.

In an MMO, it comes down to stats and gear.  If you play online for longer than the average player, you can gain access to all sorts of good gear, higher ranks, and stat bonuses.  This can be great when playing the game because it gives you an advantage that may take other players a very long time to obtain.  There is nothing wrong with this “gear grind”, except when that douche-bag switch gets flipped in your head and you are suddenly leaps and bounds better than anyone who doesn’t have what you have.  Apparently, on the Internet, this means that those people are somehow lesser than you.

In a game where it’s every man for himself, I would think that would be more tolerable (but still douchey).  In a team based Multi person match, though, it’s the team you are on that needs to win, not just you.  It is in every ones best interest to ensure that the team wins.  These gear mongers spend all of their time in game just working to get the best gear possible so they can lord it over anyone who hasn’t spent 90% their game time working towards the best gear.  People like this don’t care about the story of the game, or another outside of the gear grind.

So here is the fun fact.  Once you have all the greatest gear in the game….what then?  I am fully aware that I can spend all my time collecting stuff that makes my character better, but I will eventually hit that wall where it’s “Well, I guess I have all the best stuff, now what do I do?” The answer is “The whole rest of the game!!” there are other character stories, lots of exploring, group missions, operations, etc.  Plenty of stuff that doesn’t involve berating those who haven’t spent elventybillion hours getting PvP gear.

What spurred this was an encounter I experienced the other day in Star Wars, The Old Republic.  If you haven’t experienced the WarZone areas, it’s a PvP arena where the Imperials ad Republic get to fight for certain objectives.  The winning team gets extra points that can be used to upgrade gear and stats.  The losers still get points, just not as much.  On our server, the empire players have been dominating.  They just play better, are more organized, and due to their wining, they have some better gear.  This is starting to balance out now that the Republic is catching up, but it’s slow.  Many times you can join a match and someone will leave the group leaving the balance at 6 players vs 8.  When this happens, it’s pretty much a lost match.  Most people will play through to the end anyways to get some points.

TLDR: I met an Internet Douche-bag and had an argument. He got his ass handed to him and we lost a match because of him.

This happened to me and I made a comment about it.  Only to be yelled at by another player and told to “STFU” because I was under-geared.  That somehow my having less than the top tier gear was causing the match to be a loss.  (Mind you, I have won quite a fair share of matches, and have pretty good gear).  I mentioned to this person that, if we were to play as a team and work towards a win, everyone would be better geared and it’s puppies and kittens for all! (paraphrasing) The slew of arguments that flowed from this person about how “Under-geared n00bs” were ruining WarZones, made me (and several other players) not want to aid him in the rest of the match.  (Naked Dance Party time!*)

Sure enough the very next WarZone we were matched up with this player and 3 others from his guild.  The warzone we were on was the Alderaan turret capture map.  He asked if I was “Planing to throw the match again”, I asked if he was “planning on working as a team?”  Myself and one other player went to capture and hold the left hand turret while he and his guild members, along with two others went to the middle turret.  On the left, we had a few invaders that were quickly dispatched and we held the left turret.  The max geared Internet douche and his team were wiped out repeatedly and never captured a turret.

I didn’t hear anything else from him.

Remember kids, Wil says “Don’t be a dick!”

*Naked Dance Party in a warzone is were everyone strips off their gear and uses the /dance command.  It basically means we know it’s a lose.

Testing FRAPS with SWTOR

A long time ago (blah blah galaxy) I tried my hand at some Machinima video capture.  For those who don’t know, Machinima is using video game footage, re-edited together to make a video.  A lot of folks use the medium to make music videos, some people have ran with it and made full series of funny videos (like Red Vs. Blue).  Well, a few years back some friends and I tried to make a series called Stupid Hobbitsess.  It was made using the Lord Of The Rings Online game.  Unfortunately, the videos were pulled from YouTube because of Digital rights for some of the music used.  (less than 30 seconds worth).  So now, they only exist on my Hard Drive.  I may see if I can get them up here somewhere.

Anyways, I used a capture software called FRAPS.  It’s one of the popular choices for Video Game capture.  Problem is, back in the day, when I ran the capture on my old system, it would lag the game…..a lot.  On a while I decided to try and run FRAPS behind The Old Republic and see what the hit would be.  I was amazed to find that there was no lag at all.  Now, it is an updated system and FRAPS has been updated quite a few times since then so it may be more streamlined.  Below is a sample capture of some in game footage.  This kind of stirs the creative juices a bit, well see if anything comes from it.

Ninja Edit:  Looks like the old Myspace page for Stupid Hobbitsess is still up with the videos.  If you dare venture into Myspace land, you can see them here

SWTOR Crew Skills, or “Corso Shakin his Money Maker!”

Next in my line of talking about Star Wars The Old Republic, Crew skills!!  Crew skills are TOR’s form of crafting.  In other MMO’s they incorporate crafting in the form of “Hunting and Gathering” where your character would come across materials out in the world(s) and use that material to build armor/weapons/stuff back in some special location.  In WoW you could find an Anvil somewhere or cooking fire, etc.  You would have to stand next to that location and toil away your time watching your character move his arms up and down.

TOR sought to make that a little more enjoyable.  For starters, in general game play they give you a companion to aid you in your quests.  The companion ties in to your story line and can change the way the story plays out depending on which companion you use (through out the game, you gain more Crew Members).  For crafting, the added the ability to send your companion out on a Crew Skill.  This is a mission that your crew ventures out on for a set amount of time, and then comes back with materials used for crafting.  While your crew is out, you are free to continue questing un-hindered.  They still include the random nodes in the world(s) that you can harvest for materials, but this allows you to pull in specific materials for your crafting by sending your companion out to get them.

The actual crafting part works much the same way.  You can send your companion out to make up to 5 items at a time and then go about your business.  When he/she is done the items will be in your inventory.  The best part is that all the materials can sit in your vault.  This is a huge step beyond any of the other MMO’s that force you to carry everything you need and tie you to a work area to build things.

Now, the down side.  Unfortunately, not all crew skills are created equal.  All of the discovery crew skills (the ones that gather materials) cost credits to send your companion out.  Essentially you are paying for them to gather instead of you doing it.  This is a double edged sword since you get your materials, and your skill increases, but too much and you end up broke.  Except for one skill, Slicing.

Slicing used to be overpowered to the point where it was insane to not have it because it was a steady flow of large sums of money.  Sadly, they “fixed” that and brought it down to a slow trickle of money.  If you have the ability to run slicing missions non stop, it can still turn you a profit, but it takes some time and you have to face the consequences of a loss from time to time.  In the long run you will make money.

The below chart is a great display of which crew skills tie together for crafting (Credit goes to http://www.swtorcrewskills.com):

http://www.swtorcrewskills.com

http://www.swtorcrewskills.com

Enjoy your Crafting!

Corso, get back out there and shake your money maker!!