Tag Archives: Snow

Snow!!!

We had a very small snow storm take the area by surprise today.  This was the first time I got to drive the MINI in the snow.  Not too much to report there, traffic still sucked.

When I got home I realized that after cleaning out the cooler this weekend, I forgot all the drinks out on the deck.  Then this happened:

On Ice

Well, at least they are still cold right?

Returning from the Alpha Quadrant, or, Shore leave on Hoth

Well, the snowpocolypse 2.0 has taken it’s toll on us, and the house.  We got about 20+ inches of snow and spent most of Saturday and Sunday clearing it off the driveway and everything else.  Some of my neighbors have drifts in front of their houses (mostly because of the plows) that measured up to about 9 feet tall!  This of course meant that most of the time, not spent shoveling snow, was spent inside playing games.  Sarah was on the Internets, until she picked up Overlord 2.  Andrew was on Mass Effect 2, after he finished with Uplink, and I was playing Star Trek Online, no after there, it was all STO.

Over the weekend I have managed to make it to the rank of Lt. Commander, I have 4 different ships to choose from, and I have 5 bridge officers.  (Also, I have at least 3 tribbles.)  The long arduous road to Lt. Commander was painful right at the end, mostly because of the lack of realization that I needed to spend skill points to earn the promotion instead of just earn them.  Made it all the way to Lt rank 11 before I figured that out.  Once I had earned the rank I ventured back to the Sol Sector and attended my promotion ceremony.  It was very touching.  After that it was off to claim my new ship.  I had actually been saving up energy credits for my entire career so that I could buy an extra ship so one Cruiser and one Escort.  Since I am still new to the heavier ships, I will hold off on the pluses and minus until later.  Instead lets go over some of the things I loved and hated about my time as a young Lieutenant

Things I loved:

Who needs friends with an away team like this?
– Every time I had to beam down to a planet I always had an away team with me.  For starters it was just me and my Engineering officer along with a few security guys, (those poor red shirts) but after a while I had my science officer, my tactical officer, and my ferengi, ok so he is a engineering officer too but he’s my token.  Each officer has a special ability that they use on their own or by my command.  Even coming around and reviving me if I get knocked out.  It’s very helpful!

Autogrouping with Others. Now I know this may be a plus or a minus depending on the type of person you are but I found it to be very helpful.  If you and 3 other people are working on the same mission at the same time (as is the case in most missions), it will auto group you together and adjust the level accordingly.  The amazing thing about it is that without even sending a hail, everyone just worked together!  This avoids all of the Awkward conversations and ninja tagging.

Dead Klingon = New Mark II Engine – Everything that I needed for my LT Career was found in loot.  I had no need to spend credits on anything because it was all available in loot.  This allowed me sell anything excess that I had looted and didn’t need so I could have the money to buy the second ship.


Things I Hated:

Oh god more Patrol missions – To boldly go where everyone has gone before.  The patrol missions are really more of a love hate thing.  I love that there is a large variety of types of missions, but they start getting repetitive after a while.  Clearly they are meant to be filler around the other larger missions, so my advice….don’t run them back to back.  Run one system, go do a main mission, come back and do another system.

No, mister Klingon, I do not want to enter an chance enemy encounter. – Flying around in sector space I found myself automagicly sucked into enemy encounters, which under normal circumstances would be fine, but these are on a timer, and the timer is ALWAYS ticking down from like 5 min to start.  So I won’t be sitting around for 5 min for my “chance” encounter.

Still a tad clunky – Ok so this is an overall grievance.  Unfortunately the game is still a little rough around the edges.  There are minor glitches in the graphics, in the performance, in the interface.  BUT…  It’s a brand new MMO and it’s still finding it’s place and growing into some very large combat boots.  After wittnessing the launch of SWG, EQ2, AOC, LOTRO, WoW, COH, and who could forget The Matrix Online!  (Wow, I have tried a lot of MMO’s, and many of them from launch!)  I can easily see how things will get ironed out and the issues are really minor.  I have seen nothing that is a show stopper.

Final verdict: For a starter MMO, I give Star Trek online a good 7.5 out of 10 Tribbles.  But I reserve the right to change this score after 1: I play more since it doesn’t really end and, 2: Time mends all glitches.

Just in time too as tomorrow I will be venturing back to Rapture for Bioshock 2!

Snowpocolypse 2.0 or What do you do with a drunken Yeoman?

So it’s supposed to snow for the next, like, 48 hours solid bringing around 24 inches of cold insanity with it.  I have finished Mass Effect 2 and have no Bioshock 2 to take it’s place.  (Yeah, I think I should have slowed down on that one.)  So what am I to do with all this time on my hands and locked indoors.  I guess I could spend time with my family…….yeah well We know I do that enough and Snow time is Game time!  Yesterday we had gone to the mall to take care of some appointments and I just happened to walk into the Gamestop, you know, by accident.  There I see it,  the Star Trek Online box, just calling to me.  The following is the conversation that took place:

Me: Ooooo  STO!  And Look at all the stuff  you get!

Sarah: So if you want it, get it!

Me: But…  But…  Wait a sec, why aren’t you fighting me on this?

Sarah: Am I supposed to tell you not to get it?  If you buy it, then I will get to play it too!

Me: I Love You!

So safe and warm did STO come with me home and get installed.  I managed to Create Captain Boothby of the U.S.S Wizzer last night and began my exploration of the galaxy (the other galaxy, not the one I just finished saving from the Reaper/Collector attacks, you know, so we can keep this straight.)  I am not sure I am ready for a good enough review at this point,  so here are a few key points that I have found so far.

  1. Upon loading into the game I noticed that the first Intro mission was Glitchy as all hell.  At first I thought my system wasn’t good enough to handle it, but when I got to the rest of the game it ran just fine.  The only thing I could think of is that That certain battle had WAY too much going on it it and it over taxed the system.  But I guess that’s a good way to weed out people eh?
  2. Flying your ship looks Amazing.  The graphics are outstanding.  I would put this about half way between EVE Online and the Space side of Star Wars Galaxies.  Your control over the ship is a bit more hands on and granular than Eve, but not as twitchy at SWG.
  3. The ground game is not bad.  It probably could use a little more polish, but it’s new so I will give it a chance.  Nothing has stood out as “bad”, but nothing amazed me either (unlike the space side)
  4. I have had the chance to do a variety of missions and it plays out like “Episodes” of the show.  You can do Diplomatic missions, combat stuff, and exploring and sciency type things.  So there is something for everyone!

I think that will do for now.  Feel free to message me in game if you would like and remember to stay warm!

Saving the Galaxy, aka, Wintereenmas

Wow so this weekend flew by at FTL through a Mass Effect Relay.  Sarah had to head down to Richmond for an appointment so that left me and Andrew at home for Wintereenmas!  Add on to that the snow all day Saturday and that sets up the perfect conditions to sit on the couch with Food and drink close by and focus attentions on what needed to be done to save the Galaxy.   Andrew was armed with Bioshock 1 on the upstairs and I with Mass Effect 2 Downstairs, I believe we saw each other once or twice through the day.  I think the only real break we took was alternating taking the dog out, Shuffling off to Dinner at Hard Times Cafe (Through the snow), and then of course getting the dog to throw up because he got into the chocolate (Not my Fault!  He is just really Nosey!)

So Micro Review time!  I have spent a lot of time in ME2 so far and have no collected all but 1 of my crew and done their loyalty quests.  I have scanned probably about 1/3 of the systems to 100%, and am trying to finish up every side quest on my way out to the Omega 4 Relay.  I would like to speculate that I am maybe about 1/2 through the whole game.  So lets just run down the list of loves and hates:

Loves:
This is only a small small selection of things I love about this game

  • The whole galaxy is yours to explore, and it’s Beautiful.  I could spend hours just flying around and checking out all of the different Nebula’s.
  • The Seamless Conversation trees.  This was a great part of ME1 and continues to be awesome in 2
  • Moral Choices out the Yin Yang! So many times I was faced with the choice of “Do I do what is Morally right, or Do what I need to keep my teem member happy so he performs well.
  • In Depth Story. Any time a story makes you want to sit on the couch ALL DAY LONG means they did everything right.  Big time Movie directors and writers need to take a serious look at how games like ME do things.  The writing for a 20+ hour game ends up be 100 times better than your standard movie.
  • Fun Mini Games. In Assassin’s Creed 2, there were Subject 16 mini games that got a little frustrating.  Their length and complexity detracted from the rest of the game.  Thankfully ME2 didn’t follow in that.  the Hacking and Bypass mini games are just right.  I can see that in the future they may start getting more complex but none of them seem like they would detract.

Hates (or maybe just Dislikes)

I wish I could say that there was no dislikes but there is always something.

  • Too Much Choice. I know this seems like a silly thing to dislike but I ran into it in Assassin’s Creed too.  When there is too much to do, you can easily loose focus on what needs to get done.  I know they are also trying to build the game so that there is some re-playability but with So many different team members, and only be able to take 2 of them at a time, I am missing out on interactions and dialogue that would be nice to see.
  • Mining Mini game. Mining sucks.  Pretty much any game I have played that had mining in it, it’s sucked.  It’s a way to get the player to sit and waste time to get the resources they need to continue.  Very rarely do I see mining integrated into a fun system.  Mining in ME2 takes forever (even with the upgrade) and I ended up with Way too much of one Mineral and not enough of another.
  • Glitches.  No game is without them unfortunately.  There was one point where I found myself walking through the geometry and out into a blank space. Had to reload.  Also the “Skip Conversation” button should never be tied to the “Select Conversation Tree”  Far too many times I went to skip a line of Dialogue because The Character speaks too slowly and I had read the subtitles faster and it selected the next default conversation piece.  Very annoying.

This is all very early speculation as I have not finished the game yet but it’s all based on what I have seen so far.  There will be much more playing.  Of course I only have about 1 week left until Bioshock 2 comes out.  I think that will be another Upstairs game so Sarah can watch along.  This will also give Andrew the chance to play ME2 downstairs with the DLC on the downstairs system.  In the mean time, I need to get back and play!